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Chaos - Spell
Move an enemy unit from a battlefield to its base. Then, if there's an enemy unit alone at that battlefield, draw 1.
Fury - Spell
[Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If this kills it, draw 1.
Fury - Spell [Hidden] (Hide now for {RR} to react with later for {0}.) [Reaction] (Play any time, even before spells and abilities resolve.) Choose a unit. Double all damage...
Calm - Spell [Hidden] (Hide now for {RR} to react with later for {0}.) [Action] (Play on your turn or in showdowns.) [Stun] a unit. (It doesn't deal combat damage...
Fury - Spell [Hidden] (Hide now for {RR} to react with later for {0}.) [Reaction] (Play any time, even before spells and abilities resolve.) Choose a unit. Double all damage...
Calm - Spell [Action] (Play on your turn or in showdowns.) Double a friendly unit's Might this turn. Give it [Temporary]. (Kill it at the start of its controller's Beginning...
Calm - Spell [Action] (Play on your turn or in showdowns.) If an opponent's score is within 3 points of the Victory Score, this costs {2} less. Draw 1 and...
Mind - Spell Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [Temporary]. (Kill it at the start...
Order - Spell [Action] (Play on your turn or in showdowns.) Kill a unit at a battlefield with 2 {M} or less. If it was an enemy unit, play a...
Calm - Spell Look at the top 5 cards of your Main Deck. You may play a unit from among them. Its Energy cost is reduced by {5}. Then recycle...
Body - Spell
Choose two units. They deal damage equal to their Mights to each other.
Order - Spell [Action] (Play on your turn or in showdowns.) When a friendly unit is played this turn, buff it. (If it doesn't have a buff, it gets a...