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Calm - Spell [Hidden] (Hide now for {RR} to react with later for {0}.) [Action] (Play on your turn or in showdowns.) Move any number of friendly units at a...
Order - Spell [Reaction] (Play any time, even before spells and abilities resolve.) Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents...
Order - Spell [Action] (Play on your turn or in showdowns.) Give a friendly unit +1 {M} this turn and [Stun] an enemy unit at its location. (A stunned unit...
Order - Spell
[Action] (Play on your turn or in showdowns.)
You may kill a gear. Draw 1.
Chaos - Spell
[Action] (Play on your turn or in showdowns.)
Move a friendly unit and ready it.
Order - Spell [Hidden] (Hide now for {RR} to react with later for {0}.) [Action] (Play on your turn or in showdowns.) Kill a unit at a battlefield. Its controller...
Calm - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell.
Mind - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Return a friendly unit to its owner's hand. Its owner channels 1 rune exhausted.
Order - Spell [Hidden] (Hide now for {RR} to react with later for {0}.) [Action] (Play on your turn or in showdowns.) Kill a unit at a battlefield. Its controller...