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Body - Spell [Action] (Play on your turn or in showdowns.) Choose an enemy unit at a battlefield. Its owner places it on the top or bottom of their Main...
Order - Spell This costs {2} less if you choose a Bird, Cat, Dog, or Poro. Play a unit with cost no more than {2} and no more than {RR}...
Mind - Spell
[Action] (Play on your turn or in showdowns.)
Banish a friendly unit, then its owner plays it to their base, ignoring its cost.
Mind - Spell [Reaction] (Play any time, even before spells and abilities resolve.) [Predict 5]. (Look at the top 5 cards of your Main Deck. Recycle any of them and...
Calm - Spell [Hidden] (Hide now for {RR} to react with later for {0}.) [Action] (Play on your turn or in showdowns.) Kill any number of units at a battlefield...
Fury - Spell
[Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If it would die this turn, banish it instead.
Body - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Deal 1 to all units at battlefields.
Mind - Spell
Deal 3 to an enemy unit. When it dies this turn, play a Gold gear token exhausted. (It has "[Reaction][>] Kill this, {E}: [Add] {RR}.")
Calm - Spell
Play a 2 {M} Sand Soldier unit token for each Equipment you control. Then ready two of them.
Order - Spell
Choose a unit. Its base Might becomes 5 this turn.
[Flow] {3} (You may play this from your trash for its Flow cost. Then banish it.)
Order - Spell
Kill a unit at a battlefield with 3 {M} or less.
Order - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Give two friendly units each +2 {M} this turn.