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Chaos - Spell
Move a unit with 3 {M} or less.
[Flow] {4}{CHR} (You may play this from your trash for its Flow cost. Then banish it.)
Fury - Spell Deal 2 to a unit. Its controller may play this spell again for {RR}. If they do, this deals 1 additional Bonus Damage for each time this...
Order - Spell
[Action] (Play on your turn or in showdowns.)
When any unit takes damage this turn, kill it.
Chaos - Spell
Starting with the next player, each player may return a unit to its owner's hand.
Fury - Spell [Hidden]** **(Hide now for {RR} to react with later for {0}.) [Action] (Play on your turn or in showdowns.) Deal 2 to a unit at a battlefield....
Fury - Spell
[Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If this kills it, draw 1.
Order - Spell
[Action] (Play on your turn or in showdowns.)
I cost {2} less to play from anywhere other than your hand.
Kill a unit at a battlefield.
Chaos - Spell
Move a unit with 3 {M} or less.
[Flow] {4}{CHR} (You may play this from your trash for its Flow cost. Then banish it.)
Body - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Choose one —
Fury - Spell [Action] (Play on your turn or in showdowns.) [Repeat] {1} (You may pay the additional cost to repeat this spell's effect.) Give a unit [Assault 2]. (+2...
Calm - Spell [Reaction] (Play any time, even before spells and abilities resolve.) Choose a friendly unit that's in combat with an enemy Fury ({FR}) unit or that's being chosen...
Mind - Spell [Reaction] (Play any time, even before spells and abilities resolve.) [Repeat] {2} (You may pay the additional cost to repeat this spell's effect.) Give a unit -2...