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Chaos - Spell
[Action] (Play on your turn or in showdowns.)
Each player kills one of their gear.
Body - Spell
Move a unit you control to a battlefield you control. Then, choose an opponent. They move a unit they control to the same battlefield.
Calm - Spell [Reaction] (Play any time, even before spells and abilities resolve.) As an additional cost to play this, you may exhaust a friendly unit. If you do, draw...
Chaos - Spell
[Action] (Play on your turn or in showdowns.)
Return a unit from your trash to your hand.
Body - Spell
Move a friendly unit, then move an enemy unit. (If they both move to a battlefield you don't control, you're the attacker.)
'Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Body - Spell
Draw 2.
[Level 6][>] This costs {2} less. (While you have 6+ XP, get the effect.)
[Level 11][>] This costs {4} less instead.
Body - Spell [Reaction] (Play any time, even before spells and abilities resolve.) Choose a friendly unit at a battlefield. Counter an enemy spell or ability that chooses it and...
Calm - Spell [Action] (Play on your turn or in showdowns.) [Repeat] {2} (You may pay the additional cost to repeat this spell's effect.) Stun an attacking unit. (It doesn't...
Fury - Spell
[Action] (Play on your turn or in showdowns.)
Kill all gear.
Calm - Spell
Move an enemy unit.
Chaos - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands.