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Mind - Unit [Accelerate] (You may pay {1}{MR} as an additional cost to have me enter ready.) When I move from a location, play a 3 {M} Sprite unit token...
Mind - Spell
This costs {2} less if you control a Mech.
Play a 3 {M} Mech unit token to your base.
Draw 1.
Mind - Unit
When I attack, you may pay {MR} to play a card with [Hidden] from your hand here, ignoring its cost.
Mind - Unit
While I'm at a battlefield, the Energy costs for spells you play is reduced by {1}, to a minimum of {1}.
Mind - Unit
[Tank] (I must be assigned combat damage first.)
When you play me, draw 1.
Mind - Unit [Ganking] (I can move from battlefield to battlefield.) When I conquer, you may play a spell from your trash with Energy cost less than your points without...
Mind - Unit When you play me, look at the top 4 cards of your Main Deck. You may reveal a spell with Energy cost {4} or more from among...
Mind - Unit When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than {7} from hand...
Mind - Gear
{RR}, {E}: Give the next spell you play this turn [Repeat] equal to its cost. (You may pay the additional cost to repeat the spell's effect.)
Mind - Unit [Accelerate] (You may pay {1}{MR} as an additional cost to have me enter ready.) [Deathknell] — Recycle me to ready your runes. (When I die, get the...
Mind - Unit
[Deathknell][>] Deal 4 to an enemy unit. (When I die, get the effect.)
Mind - Unit
Once each turn, when an enemy unit here dies, channel 1 rune exhausted.