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'When this enchantment enters, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
'At the beginning of your upkeep, put a time counter on this artifact. {1}, {T}, Sacrifice this artifact: This artifact deals damage equal to the number of time counters on...
'Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and...
'Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
'Whenever this creature attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control this creature. If you do, this creature...
Far in the north of Westeros, The Wall protects the civilized lands from the dangers that lurk beyond. Manning The Wall is the Night’s Watch. These discarded sons of Westeros...
'Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and...
'This creature can't block creatures with power 3 or greater unless you pay {1}.
'{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Pokémon - Basic HP: 130 Dual Claw 20×: Lightning, Colorless | Flip 2 coins. This attack does 20 damage times the number of heads. Flash Freeze 100: Water, Lightning, Colorless,...
'When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased...
'When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased...