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'Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and...
Pokémon - Stage 1 HP: 80 Worry Seed 20: Grass | Flip a coin. If heads, the Defending Pokémon is now Confused. Magical Leaf 20+: Grass, Grass | Flip a...
'Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
'Flare deals 1 damage to any target.
Draw a card at the beginning of the next turn's upkeep.
'Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and...
'{T}, Sacrifice this creature: This creature deals 1 damage to each creature and each player. If you control a snow Swamp, this creature deals 2 damage to each creature and...
'Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
'Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
'When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased...
'Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and...
'For each artifact or creature card in target opponent's graveyard, add {C} and you gain 1 life.
'Defender (This creature can't attack.)