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You may play an additional land on each of your turns. Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library....
This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • Put target creature card from your graveyard on top...
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Enchant creature you control
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
All damage that would be dealt to you is dealt to enchanted creature instead.
All nonartifact creatures get -X/-X until end of turn, where X is the number of artifact creatures you control.
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana...
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Strange new worlds — Whenever Commander Spock enters or attacks, reveal the top card of your library. You may cast that card without paying its mana cost if that spell's...
This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • This land deals 1 damage to each opponent. •...
Artifact creatures you control have indestructible. At the beginning of your end step, assimilate target creature card from a graveyard. (Put it onto the battlefield under your control with a...
Seek out — Whenever you draw your second card each turn, create two 1/1 blue Faerie creature tokens with flying.
Exile target artifact or creature. Create X 1/1 colorless Borg artifact creature tokens, where X is that permanent's mana value.