Sort by:
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana...
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Strange new worlds — Whenever Commander Spock enters or attacks, reveal the top card of your library. You may cast that card without paying its mana cost if that spell's...
When this Spacecraft enters, draw a card. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an...
This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • This land deals 1 damage to each opponent. •...
Artifact creatures you control have indestructible. At the beginning of your end step, assimilate target creature card from a graveyard. (Put it onto the battlefield under your control with a...
If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.
Flash
Creatures you control get +1/+1.
This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • Put target creature card from your graveyard on top...
{T}: Add {B}.
{B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • This land deals 1 damage to each opponent. •...
Seek out — Whenever you draw your second card each turn, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value...
Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.