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Artifact creatures you control have indestructible. At the beginning of your end step, assimilate target creature card from a graveyard. (Put it onto the battlefield under your control with a...
Once during each of your turns, you may play a permanent card you own from outside the game or from your graveyard.
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}
Landfall — Whenever a land you control enters, put four charge counters on Starship Enterprise. Station (Tap another creature you control: Put charge counters equal to its power on this...
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.
Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and...
Landfall — Whenever a land you control enters, put four charge counters on Starship Enterprise. Station (Tap another creature you control: Put charge counters equal to its power on this...
Vigilance Spacecraft creatures you control get +3/+3. Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal...
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process...
{T}: Add {B}.
{B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Destroy all creatures and lands.