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Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting...
'Righteous Blow deals 2 damage to target attacking or blocking creature.
'Righteous Blow deals 2 damage to target attacking or blocking creature.
'At the beginning of combat on your turn, put a charge counter on this Equipment. Equipped creature gets +1/+1 for each counter on this Equipment. As long as this Equipment...
'Destroy target black or red creature that's attacking or blocking. You gain 2 life.
'Equipped creature gets +0/+2 and has vigilance.
Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Equip {2}
'Creatures you control get +2/+2 until end of turn.
'Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting...
'Target blocking creature gets +7/+7 until end of turn.
'At the beginning of combat on your turn, put a charge counter on this Equipment. Equipped creature gets +1/+1 for each counter on this Equipment. As long as this Equipment...
'Target blocking creature gets +7/+7 until end of turn.
'Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.