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$0.25 – $1.00
Fury - Spell [Action] (Play on your turn or in showdowns.) Move a friendly unit. You may attach an Equipment with the same controller to it. This turn, that unit...
$4.25 – $5.25
Fury - Unit [Accelerate] (You may pay {1}{FR} as an additional cost to have me enter ready.) [Assault] (+1 {M} while I'm an attacker.) Friendly units played from anywhere other...
$56.75 – $71.00
Fury - Legend
When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest.
$4.50 – $5.75
Fury - Unit [Empower] {2}{FR} When I move, you may deal 1 to a unit at a battlefield I moved to or from. If I'm [Empowered], deal 2 instead. [Empowered]...
$4.25 – $8.00
Fury - Unit
When you play me, draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+ {M}.)
$2.50 – $3.75
Fury - Unit
When you play your second card in a turn, give me +2 {M} this turn and ready me.
$3.50 – $4.25
Fury - Spell Deal 2 to up to one enemy unit at a battlefield, then move a friendly unit. [Flow] {3}{RR} (You may play this from your trash for its...
'Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
'Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
'Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting...
'Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting...
'White creatures you control have protection from black.
Black creatures you control have protection from white.