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Seek out — Whenever you draw your second card each turn, creatures you control gain flying, double strike, vigilance, and haste until end of turn.
Kicker {4}{U}{B} (You may pay an additional 4 as you cast this spell.) Create a token that's a copy of target creature an opponent controls, except it has menace. If...
Mind - Unit [Deflect 2] (Opponents must pay {RR}{RR} to choose me with a spell or ability.) [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to...
Mind - Gear
When you draw your second card each turn, give a friendly unit +2 {M} this turn.
Battlefront — Whenever you attack, put a +1/+1 counter on each of up to X target creatures you control, where X is the number of opponents you attacked this turn.
Mind - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] {2} (You may pay the additional cost to repeat this spell's effect.)
Draw 1.
Whenever U.S.S. Reliant enters or deals combat damage to a player, return target creature card with mana value 4 or less from your graveyard to the battlefield with a finality...
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{T}: Add {C}.
{T}, Sacrifice a creature: Add {B}{B}.
Mind - Unit
When another friendly unit dies, give me +2 {M} this turn.
Mind - Unit
[Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
[Shield]** **(+1 {M} while I'm a defender.)
Artifact creatures you control have "{T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source."