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Mind - Unit
When I conquer, play a Gold gear token exhausted.
Mind - Unit
Your Mechs have +1 {M} (including me).
When I hold, play a 3 {M} Mech unit token to your base.
Mind - Unit
When I conquer, play a Gold gear token exhausted.
Mind - Gear
{E}: [Reaction] — [Add] {1}. (Abilities that add resources can't be reacted to.)
Mind - Gear
{E}: [Reaction] — [Add] {1}. (Abilities that add resources can't be reacted to.)
Mind - Unit
When I attack or defend, give an enemy unit here -2 {M} this turn, to a minimum of 1 {M}.
Mind - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit -10 {M} this turn.
Mind - Gear
[Equip] {MR} ({MR}: Attach this to a unit you control.)
Mind - Gear
When you draw your second card each turn, give a friendly unit +2 {M} this turn.
Mind - Unit
Your token units have +1 {M}.
Mind - Unit
Discard a gear, {1}, {E}: Deal 4 to a unit at a battlefield.
Mind - Unit
When you use an activated ability of a gear, give me +1 {M} this turn.