Sort by:
$0.25 – $0.75
'Defender (This creature can't attack.) Whenever this creature blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature,...
$5.50 – $36.00
'Defender (This creature can't attack.)
{2}{U}{U}: This creature gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.
$3.75 – $6.00
'Defender
Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
$0.25
'{G/U}, Sacrifice this creature: Put target card from a graveyard on the bottom of its owner's library. Persist (When this creature dies, if it had no -1/-1 counters on it,...
$2.00 – $5.00
'Defender (This creature can't attack.)
{3}: Destroy this creature and target creature it's blocking. Any player may activate this ability.
$4.25 – $6.00
'Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost...
$2.50 – $3.00
'Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
'Defender (This creature can't attack.)
{U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp.
'Ward {2} At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn. {2}, Sacrifice this creature:...
Welcome back Wallet Warriors! So I’m not one to buy into the hype of new cards. I aim to explore the hidden gems that people often forg… Oh who am...