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'Ward {2} At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn. {2}, Sacrifice this creature:...
'Defender
When this creature enters, draw a card.
'Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.
'Defender
When this creature enters, draw a card.
'Defender
Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
'Defender
Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
'Defender
When this creature enters, draw a card.
'Defender (This creature can't attack.)
Whenever this creature is dealt damage, you gain that much life.
'Defender (This creature can't attack.)
{U}: This creature gets +1/+0 until end of turn.
'Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage...
'Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage...
'Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage...