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'Defender (This creature can't attack.)
{R}: This creature gets +1/+0 until end of turn.
'Defender (This creature can't attack.)
First strike
'Defender (This creature can't attack.)
{R}: This creature gets +1/+0 until end of turn.
'Defender, flying (This creature can't attack, and it can block creatures with flying.)
'Defender (This creature can't attack.)
Pay 1 life: This creature gets +1/+1 until end of turn.
'Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, you gain that much life.
'Whenever this creature or another permanent enters from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies,...
'Defender
When this creature enters, draw a card.
'Defender (This creature can't attack.)
{G}: Regenerate this creature.
'{T}: Untap another target permanent you control.
{T}: Tap target permanent. Activate only if you control eight or more lands.
Defender
Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
'Defender (This creature can't attack.)
{R}: This creature gets +1/+0 until end of turn.