Sort by:
Calm - Unit
[Deathknell][>] If I died alone, draw 1.
Fury - Legend
Your Mechs have [Shield]. (+1 {M} while they're defenders.)
Body - Gear
{E}: [Reaction] — [Add] {BR}. (Abilities that add resources can't be reacted to.)
'When this creature enters, target player creates a 1/1 white and black Inkling creature token with flying. Then if an opponent controls more creatures than you, this creature becomes prepared....
Fury - Gear
{E}: [Reaction] — [Add] {FR}. (Abilities that add resources can't be reacted to.)
'You may exert this creature as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, tap target creature an opponent controls.
Calm - Unit
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
When you choose or ready me, give me +1 {M} this turn.
Smarter than you think, easier than you expect!This little Japanese game doesn’t fit into any single category. You don’t realize how rich The Number is while playing. The Number is...
Mind - Legend
When you empower something else, empower me.
Disempower me, {E}: Give a unit at a battlefield -2 {M} this turn.
Order - Unit
[Assault]
Order - Unit [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.) When you recycle one or more cards, buff a...
Calm - Legend
When you play a unit, gear, or activated ability with Energy cost {7} or more, you may exhaust me to ready up to 2 runes.