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Calm - Unit
When I hold, if there is exactly one other unit you control here, draw 1.
Calm - Legend
[Action] {E}: Give a friendly unit [Tank] this turn.
Fury - Legend When you play a spell, if you spent {4} or more, you may banish it. Then, if there are four spells banished with me, put each in...
Body - Legend
When one of your units becomes [Mighty], you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ {M}.)
Body - Unit
[Hunt]
When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit here.
Fury - Unit
[Ambush]
When you play me, deal damage to a unit equal to the damage marked on it.
Fury - Legend
Your Equipment each give [Assault]. (+1 {M} while equipped unit is an attacker.)
Calm - Legend
[Level 6][>] Your units have +1 {M}.
[Level 11][>] Your units enter ready.
Chaos - Unit
[Ganking] (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point.
Mind - Legend When you or an ally hold, you may exhaust me to play a Gold gear token exhausted. While your score is within 3 points of the Victory...
Body - Legend
When you recycle a rune, you may exhaust me to play a Gold gear token exhausted.
When one or more enemy units die, ready me.
Fury - Legend
[Reaction] {RR}{RR}, {E}: [Add] {2}. Spend this Energy only to play units or activated abilities of units.