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'When this creature enters, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
'Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling...
'{T}: Untap target land.
'You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.
'(This land isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")
'Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
'Constellation — Whenever this creature or another enchantment you control enters, target creature gets +1/+1 until end of turn.
'Constellation — Whenever this creature or another enchantment you control enters, target creature gets +1/+1 until end of turn.
'{2}, Sacrifice this creature: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
'Return target card from your graveyard to your hand.
Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
'Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling...
'({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.