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Mind - Unit
[Accelerate] (You may pay {1}{MR} as an additional cost to have me enter ready.)
Each Equipment attached to me gives double its base Might bonus.
'Whenever this creature attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at...
'Whenever this creature attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at...
'All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."
Mind - Spell [Hidden] (Hide now for {RR} to react with later for {0}.) Take control of an enemy unit at a battlefield. Ready it. (Start a combat if other...
'{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for them.)
'Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Mind - Rune
'Whenever this creature attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at...
Mind - Gear
[Equip] {MR} ({MR}: Attach this to a unit you control.)