Sort by:
'Whenever this creature attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at...
'Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Imperious Mindbreaker...
'Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
'Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
'Whenever this creature attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at...
'{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for them.)
Calm - Unit
When you play me, you may kill a gear.
'The Mindskinner can't be blocked.
If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.
'Players can't search libraries.
Mind - Unit
{1}{MR}: Draw 1.
{4}{MR}{MR}{MR}{MR}, {E}: Score 1 point.
Use my abilities only while I'm at a battlefield.
Mind - Rune