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'Flying
{R}: This creature gets +1/+0 until end of turn.
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
'Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
'As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
'Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-6
3/3
First strike
LEVEL 7+
4/4
Double strike
[0]: Create a 1/1 white Cat creature token with "{T}: Put a loyalty counter on each planeswalker you control." [−1]: Look at the top six cards of your library. You...
'{W}, Sacrifice an enchantment: Destroy target enchantment.
{3}{U}{U}: Counter target enchantment spell.
'Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
'Flying
As long as this creature is attacking, defending player can't cast spells.
'Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
'Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}