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'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
'Landfall — Whenever a land you control enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue...
'At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them...
'You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.
This land enters tapped. {T}: Add {G}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ |...
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
{T}: Add three mana of any one color.
'Flying, haste
At the beginning of combat on your turn, if two or more creatures died this turn, return this card from your graveyard to the battlefield.
'Flying
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
'Flying
Whenever Witch-king attacks, defending player sacrifices a creature with the least power among creatures they control.
'Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When this creature enters, destroy all lands you control. If it was kicked, destroy all lands...
'Vigilance Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The...