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Mind - Legend When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit...
Mind - Gear
{E}: [Reaction] — [Add] {MR}. (Abilities that add resources can't be reacted to.)
Mind - Unit You may exhaust your legend as an additional cost to play me. When you play me, if you paid the additional cost, move any number of your...
Mind - Unit
When I attack or defend, give an enemy unit here -2 {M} this turn, to a minimum of 1 {M}.
Chaos - Unit
[Vision]
Calm - Legend
When an enemy unit attacks a battlefield you control, give it -1 {M} this turn, to a minimum of 1 {M}.
Mind - Unit [Hidden] (Hide now for {RR} to react with later for {0}.) When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main...
Fury - Legend
{E}: [Reaction], [Legion] — [Add] {1}. (Abilities that add resources can't be reacted to. Get the effect if you've played a card this turn.)
Mind - Unit
When you play a card on an opponent's turn, play a 1 {M} Recruit unit token to your base.
Calm - Legend
{1}, {E}: Buff a friendly unit. (If it doesn't have a buff, it gets a +1 {M} buff.)
'You may exert this creature as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, tap target creature an opponent controls.
Body - Legend
When you hold, gain 1 XP.
Spend 3 XP, {E}: Draw 1.