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'Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling...
'You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
'Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling...
'Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling...
'You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
'You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
'You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
'Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
'Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling...
'({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.