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'({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
'Enchant permanent
Enchanted permanent is a colorless Forest land.
'Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
'Enchant permanent
Enchanted permanent is a colorless Forest land.
'Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
'(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, put...
'({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
'{T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
'Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
{T}: Add one mana of any color.
{T}: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
'Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)
'({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.