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'Flying When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield. Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create...
'Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
'Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
'Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
'Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If...
'Flying
When this creature enters, you gain 3 life.
'Flying
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
'Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
'Flying
When this creature enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
'Flying, first strike, lifelink, protection from Demons and from Dragons
'Flying
When this creature enters, exile target player's graveyard.
Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until...