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'Whenever this creature attacks, it gets +3/-3 until end of turn.
'Flying When this creature leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal...
'Other Soldiers you control get +1/+1.
{3}{W}{W}, Exile this card from your graveyard: Put a +1/+1 counter on each Soldier you control.
'Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
'Flying When this creature leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal...
'Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
'Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
'Kicker {2} Trample, haste If this creature was kicked, it enters with a +1/+1 counter on it. At the beginning of your end step, if this creature doesn't have a...
'Bloodrush — {1}{G}, Discard this card: Target attacking creature gets +2/+4 until end of turn.
'Bloodrush — {1}{G}, Discard this card: Target attacking creature gets +2/+4 until end of turn.
BASE - Mafty, Warship Color: Red Level: 2 Cost: 1 HP: 5 Zone: Earth Source: Mobile Suit Gundam: Hathaway's Flash Effect - Burst: [Burst] Deploy this card. Effect - Deploy:...