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'Whenever a creature you control enters, you gain life equal to its toughness.
'Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
'Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform this creature and your life total becomes 3. Then if this...
'Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as this creature has three...
'Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
'Flying
Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a Clue artifact token with "{2}, Sacrifice this token: Draw a card.")
'As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform this creature and your life total becomes 3. Then if this...
'As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
'Flying
Lieutenant — As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.
'Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only...