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Mind - Unit When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than {7} from hand...
Mind - Unit
(I enter exhausted.)
When you play me, if you control 3 or more other gear, draw 1.
Mind - Spell
[Hidden] (Hide now for {RR} to react with later for {0}.)
[Reaction] (Play any time, even before spells and abilities resolve.)
Draw 2.
{2}, {T}: Draw a card for each nontoken permanent you control that entered this turn.
Mind - Unit
When you play me, play a ready 3 {M} Sprite unit token with [Temporary] here. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Mind - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Ignore [Deflect] while paying this spell's cost.
Give an enemy Body ({BR}) unit -5 {M} this turn.
Mind - Unit [Hidden] (Hide now for {RR} to react with later for {0}.) When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main...
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {1}, {T}: Put target card from your graveyard on...
Mind - Unit You may exhaust your legend as an additional cost to play me. When you play me, if you paid the additional cost, move any number of your...
Battlefront — Whenever Korok attacks, creatures you control get +X/+X until end of turn, where X is the number of opponents you attacked this turn.
Mind - Unit
When you play me, deal 6 to an enemy unit at a battlefield.
Mind - Unit
[Vision]
If you've spent {4} or more to play a spell this turn, you may play me for {MR}.