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Landfall — Whenever a land you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, investigate. (Create a Clue token. It's...
Mind - Unit [Deathknell][>] [Predict 2]. (When I die, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any...
Mind - Gear
[Equip] {1}{MR} ({1}{MR}: Attach this to a unit you control.)
{3}{MR}, Banish this: Play all units banished with this, ignoring their costs. (Use only if unattached.)
Mind - Unit When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than {7} from hand...
Mind - Unit
(I enter exhausted.)
When you play me, if you control 3 or more other gear, draw 1.
Mind - Spell
[Hidden] (Hide now for {RR} to react with later for {0}.)
[Reaction] (Play any time, even before spells and abilities resolve.)
Draw 2.
Mind - Unit
When you play me, play a ready 3 {M} Sprite unit token with [Temporary] here. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Mind - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Ignore [Deflect] while paying this spell's cost.
Give an enemy Body ({BR}) unit -5 {M} this turn.
Battlefront — Whenever Korok attacks, creatures you control get +X/+X until end of turn, where X is the number of opponents you attacked this turn.
Mind - Unit [Hidden] (Hide now for {RR} to react with later for {0}.) When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main...
Mind - Unit You may exhaust your legend as an additional cost to play me. When you play me, if you paid the additional cost, move any number of your...
This land enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.