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'At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
'Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control.
'Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
'Flying
Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
'Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
'{G/U}: This creature gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
'Flying
{U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "This token can block only creatures with flying."
'Flying
{B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
'As long as this creature is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
'Flying Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on this creature. When this creature dies, each opponent loses X life...
'Flying When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {2}{B}, Exile this card from your graveyard: You...
'Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.