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Fury - Unit
When you play me, the next spell you play this turn costs {5} less.
Fury - Unit [Accelerate] (You may pay {1}{FR} as an additional cost to have me enter ready.) [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to...
Fury - Gear
[Equip] {1}{FR} ({1}{FR}: Attach this to a unit you control.)
Fury - Legend
{E}: [Reaction] — [Add] {RR}. Use only to play spells. (Abilities that add resources can't be reacted to.)
Fury - Legend
When you play a [Mighty] unit, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ {M}.)
Fury - Unit
[Accelerate] (You may pay {1}{FR} as an additional cost to have me enter ready.)
When I conquer, draw 1.
Fury - Legend
At the end of your turn, ready 2 runes.
Fury - Legend
Your Mechs have [Shield]. (+1 {M} while they're defenders.)
Fury - Gear
When you play a unit during a showdown, you may exhaust this to draw 1.
Fury - Unit
[Empower] — Discard 1 (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered] I have +1 {M}.
Fury - Unit
When you discard me, you may pay {FR} to play me.
Fury - Unit
When I conquer, give a friendly unit +8 {M} this turn.