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'Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
'If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
'Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
'If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
'Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put...
'Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
'Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your...
'Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
'Enchant creature
Enchanted creature gets +2/+2 and can't block.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
'Enchant creature
Enchanted creature gets +2/+2 and can't block.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
'Violent Eruption deals 4 damage divided as you choose among any number of targets. Madness {1}{R}{R} (If you discard this card, discard it into exile. When you do, cast it...
'Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put...