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'{1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
'Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
'Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard.
Destroy target nonland permanent.
'Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, you gain that much life.
'Defender (This creature can't attack.)
{U}: This creature gets +1/+0 until end of turn.
'Defender (This creature can't attack.)
Whenever this creature is dealt damage, you gain that much life.
'Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard.
Destroy target nonland permanent.
Defender
When this creature enters, draw a card.
'Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
'Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage...
'Defender (This creature can't attack.)
{U}: This creature gets +1/+0 until end of turn.
'Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage...