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'Defender (This creature can't attack.)
Pay 1 life: This creature gets +1/+1 until end of turn.
'Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
'Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put...
'Defender (This creature can't attack.)
'Enchant Forest or Plains
Whenever enchanted land becomes tapped, its controller loses 2 life.
'Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage...
'Defender (This creature can't attack.) At end of combat, exile all creatures blocked by this creature. When this creature leaves the battlefield, return all cards exiled with it to the...
'Defender (This creature can't attack.)
{R}: This creature gets +1/+0 until end of turn.
'Defender (This creature can't attack.)
'Mercenaries don't untap during their controllers' untap steps.
'Defender (This creature can't attack.)
{G}: Regenerate this creature.
'Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, you gain that much life.