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'Defender (This creature can't attack.)
Pay 1 life: This creature gets +1/+1 until end of turn.
'Defender (This creature can't attack.)
{1}: Regenerate this creature.
'Defender (This creature can't attack.)
Whenever you discard a card, you may sacrifice this creature. If you do, return the discarded card from your graveyard to your hand.
'Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
'Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost...
'Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Proliferate. (Choose any number of permanents and/or players,...
'Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
'Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
'Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put...
'Defender (This creature can't attack.) At the beginning of your upkeep, change this creature's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts...
'Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
'Destroy target artifact or enchantment.
Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")