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'Each other Warrior creature you control enters with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.
'Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
'Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much {G}.
You don't lose unspent green mana as steps and phases end.
'When this creature enters, target creature gets -2/-2 until end of turn.
'Defender
{T}: Target creature gains haste until end of turn.
'First strike, haste Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target this creature cost {3} less...
'When this creature enters, if an opponent lost life this turn, add {R}{R}{R}.
{2}{R}, Discard a card: Draw a card.
'First strike, haste Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target this creature cost {3} less...
'Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much {G}.
You don't lose unspent green mana as steps and phases end.
'Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.