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'{G}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.
When this artifact is put into a graveyard from the battlefield, draw a card.
'Other red creatures you control get +1/+1.
{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)
'Each land is a Forest in addition to its other land types.
'Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
'This land enters tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power...
'Other red creatures you control get +1/+1.
{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)
'Haste Feldon can't block. Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn,...
'This land enters tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power...
'{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.
'First strike, haste Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target this creature cost {3} less...