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'Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
'Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
'Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
'Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
'Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
'Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then...
'When this creature enters, target player mills a card.
'{U}: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
'{U}: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
I'm back with another mono-color commander build. With new sets coming out all the time now it is quite a bit easier to develop these mono-color decks. I wanted to...
Naya BurnTyler DM1st Place Eidolon of the Great RevelGoblin Guide Wild NacatlMonastery Swiftspear Grim Lavamancer Wooded Foothills Bloodstained Mire Arid Mesa Scalding TarnStomping Ground Sacred Foundry Mountain Rift BoltBoros Charm...