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'{W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)
'{1}{U}, {Q}: This creature gains flying until end of turn. ({Q} is the untap symbol.)
'{W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your...
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your...
'Flash
When this creature enters, target permanent becomes the color or colors of your choice until end of turn.
'{1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When this...
'Flash
When this creature enters, target permanent becomes the color or colors of your choice until end of turn.
'{W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your...
This creature enters with three -1/-1 counters on it.
Whenever this creature becomes tapped while it has a -1/-1 counter on it, remove a -1/-1 counter from it.