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$2.25 – $3.50
'If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. Search your library for a Forest card, reveal that card,...
$5.00 – $9.25
'Trample, toxic 1 Whenever one or more creatures you control deal combat damage to one or more players, proliferate. Corrupted — At the beginning of your end step, if an...
$0.50 – $1.00
'This land enters tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
$1.25 – $2.00
'Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip {2}
$0.25
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until...
$33.50 – $59.25
'Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all...
$36.50 – $78.00
'At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them...
$3.75 – $5.00
'When Omnath enters, draw a card. Landfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn....
$0.25
Strange new worlds — {6}: This creature gets +2/+2 until end of turn. This ability costs {X} less to activate, where X is the number of differently named lands you...
Hello and welcome back. I’ve been thinking about land cards recently, especially after seeing the pizza TMNT lands in the wild. Land cards are most of the time the least...
The week had arrived, and after three consecutive weekends of RTTs in preparation for the event, I began the ~6 hour drive down to Baltimore for my first GT of...