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From $26.25
'[+1]: Draw a card, then add one mana of any color. [−2]: Create a 4/4 red Dragon creature token with flying. [−8]: Search your library for any number of Dragon...
From $20.25
'Double strike
Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
From $29.75
Pokémon - Basic, GX HP: 160 Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. Ability - Dedechange: When you play this Pokémon from your...
From $23.25
Pokémon - Basic, GX HP: 160 Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. Ability - Dedechange: When you play this Pokémon from your...
From $51.50
Pokémon - Basic, TAG TEAM, GX HP: 270 TAG TEAM rule: When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards. Outrage 30+: Fire, Colorless | This...
From $5.00
Energy - Special This card can only be attached to Evolution Pokémon. If this card is attached to 1 of your Pokémon, discard it at the end of the turn....
From $68.75
Pokémon - Basic, TAG TEAM, GX HP: 270 TAG TEAM rule: When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards. Severe Poison: Psychic, Colorless, Colorless |...
'Enchant creature you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +2/+2.
'Enchant creature you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +2/+2.
'Enchant creature you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +2/+2.
'Enchant creature you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +2/+2.
“Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It is a combination of hard...