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From $6.50
'Flash
When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
From $0.25
'When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
From $2.00
'Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent....
From $0.75
'As this artifact enters, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
$89.99
A one player Cohort starter ready to play a Tournament out of this box - assemble your models and play this 1000 pt army for our skirmish style of play,...
From $6.25
'{T}: This creature deals 1 damage to any target.
From $2.00
'As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
From $1.00
'As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
From $10.75
Lifelink {W}, {T}: Another target creature you control gains lifelink until end of turn. Whenever you gain life, put a +1/+1 counter on target creature you control. If you have...
From $2.75
'Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.
From $3.50
'Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard,...
From $5.75
'Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard,...