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$14.50
Enchanters are hands-on wizards, who work their magic by implanting it in objects or people. Many Enchanters are also craftsmen, such as carpenters or sculptors, who work their magic into...
From $0.50
'Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
$0.25
'Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for...
From $0.50
'Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever this creature becomes blocked, it gets +2/+2...
$14.50
The subtle magic of a Soothsayer allows the wizard to expand his senses outside of his body, including through time itself. They can reach into the past to learn the...
$14.50
Sigilists work magic through reading and writing. They are the masters of languages, both living and dead, and can see the magical patterns in writing of all types. Most famously,...
From $1.50
'Landfall — Whenever a land you control enters, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and...
From $0.25
'Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.
From $7.75
'At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book...
$0.50
'{T}: Add {C}.
{T}: Add {B} or {G}. This artifact deals 1 damage to you.