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{T}: Add {C}.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
From $4.50
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. II — Return all land cards from your graveyard...
From $12.00
'Flying, haste Whenever this creature or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains...
From $6.50
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $6.00
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $5.00
'Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace....
From $6.00
{T}: Add {C}.
{2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
From $0.50
'As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until...
From $9.25
'This land enters tapped unless you have two or more opponents.
{T}: Add {G} or {W}.
From $0.25
'Put target creature card from a graveyard onto the battlefield under your control. It gains haste. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land...
From $0.75
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. II — Return all land cards from your graveyard...