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'Vigilance
Whenever this creature deals damage to a Goblin or Orc, destroy that creature.
'Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 2/2 white Knight creature token with vigilance.
'Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains trample until end of turn.
'Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1},...
'Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less.
Equip {3}
'Flying
When this creature enters, return a creature you control to its owner's hand unless you compliment an opponent.
House Tully has long been one of House Stark’s most stalwart allies. Now that the Direwolf has marched to war, every resource is being sent to field. That includes House...
'Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1},...
'Knight creatures you control have double strike.
'Flying When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order. When this creature dies, shuffle it into...
'First strike
When this creature enters, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.
'Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever this creature attacks, you may tap target creature. Whenever this creature...