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'Defender (This creature can't attack.)
Attacking creatures you control get +1/+0.
'Flying
Whenever a land an opponent controls enters, you may gain 3 life.
'When this creature enters, return target creature to its owner's hand.
'[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X...
'{T}: Add {C}.
{T}: Each player gains control of all creatures they own.
'Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
'Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
'[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on...
'Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn,...
'Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) You may have this creature enter as...
'{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
'Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.